Tag Archive: advice


Raid Mindset

So, on Sat night, we went in. After a ton of wipes in phase 1, and one in phase 2 (that was in between the phase 1 wipes) We killed Rhyloith. And to paraphrase our Raid Leader: “Why the f*** can’t you do this all the time?! I just saw you take Rhyloith down so smoothly Casually Addicted”, the top guild on our server,”would be jealous! And yet we’ve wiped to stupid s*** on other attempts. F*** switch are you all throwing to do stuff like this?” He’s constantly saying stuff like that. And, well, he has a point. We can go into Firelands, and for some reason on all the good attempts, everything goes smoothly. We’re communicating, we’re not standing in anything, we’re stacking or not stacking and getting everything down correctly and the dps range from 16-24k. I saw that on Shannox and Lord Rhy-Rhy, and, well, I agree with our raidleader.

We’re not in a raid mindset on the wipes. And when we are, we are quite capable of beating down anything we d*mn well want to with only a few attempts. I’m not sure why sometimes, the switch flips and we suddenly become, again steal words from Jjesse’s mouth, Paragon, or any top guild.  I wish I knew how to make sure that in Firelands, it was always switched. It’s quite frustrating to wipe to Beth’tilac time after time– after we’ve seen her at 2% and if she just hadn’t eaten one spiderling, she’d be dead. We had to call it. WTF!?

So, I look at my healing. I look at who I’m healing, my overhealing, my HoT uptime, my activity, who died when. I’m proud to say that the part of the raid I heal is highly unlikely to die first. It happened once twice tonight, on a dozen or so wipes. One time, the spiderling killer was out of range, and one time I just didn’t get to the person fast enough, and I’m beating myself up about that. If they’d been alive, would we have had the kill? I try to make sure that I AM in raid mentality. That I AM doing everything I possibly can. That I’m bringing potions, cookies, flasks. Even though the guild provides feasts and cauldrons, we can run out of feasts. We all need to farm more. I try to use my warlock cookies, and I try to use tranquility every time I can use it and still have it when I need it. I’m certain there’s something I could do better. Maybe some reforging, I know that I’m not quite at a haste breakpoint and so I should either reforge to get to it or reforge to other stats until I can reach it. I give my innervate to other people. I still get 10% mana, and I have the luxury to potion of concentration, they don’t.

I know my raid group can kill the bosses when they’re in raid mentality. It really annoys me that sometimes, we’re not.

I know I did everything I could think of at the time, and it wasn’t enough to kill the boss. I know it’s not all on me. But f*** it, I feel like it is.

….After all, don’t you know it’s always the healer’s fault?

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So have I mentioned that I recently got my wisdom teeth out? It hurts like a female dog, I’m on fricken’ heavy duty pain drugs (That aren’t doing a whole lot as far as I can tell), and I am still healllling.

We’re currently working on Lord Rhylioth and got him half of the way down on the first night, so life is good. What’s going on is that the steerers are getting the hang of it and we’re getting the hang of seeing everything on the ground and communication and all that.

Also, we downed Shannox for the second time. Got another eternal ember. Also, remember what I said about being on heavy-duty pain meds?

One wipe, not due to me but lag spikes.

Second time, perfect execution except for one crystal prison trap the RL, ironically enough, took.

And I did top healing and 2nd in overheals, which, well, doesn’t mean a whole lot since you know meters, but HAH. It’ll also help we check out how to mess around with my glyphs. And now I need to go take another dose of pain meds and pass out.

 

ALSO! If by some chance, you read this blog, you are on Gilneas, or want to go to Gilneas, and are on the Alliance..

We are currently interviewing a frost DK, but we need an arcane or fire mage, preferred arcane for the buffs. We are 1/7 and working on Rhylioth, we are semi-hardcore (which basically means show up on time, put raid face on, but we understand that when RL stuff happens, it happens), and we make jokes. It’d be nice if you can use ventrillo to communicate also, although if you have dental surgery, or strep throat, stuff like that, there is obviously and exception made. Go to  http://itwasepic.guildlaunch.com/ make an account there and APPLY. Please I love you?

Insane PuGging

*has no good explanation for absence*

Shaniana met an insane PuG group today.

1 Worgen Warrior, 1 Night Elf Death Knight(tank), 1 Dwarf Hunter, 1 Human Paladin and Shani.

I zone in to an already in progress dungeon, sighing inside because that almost never ends well. I clicked on the DK to check his presence and.. he didn’t have one. Erm.

Understanding that I photoshop ftl, I started out everyone with black and a letter.

Blue P: Paladin is in Blue

Red DK: Death Knight is in Red

Brown W: Warrior is in Brown

Green H: Hunter is in green

the line inbetween Dk: In Combat and “Hold going out” is me saying “Er, you can switch in combat”

*cry*

Stuff like this makes your healer die a little inside.

…I realize that to some of you, vote kicking may seem extreme. *coughakomarcough* But if you’re not going to admit you can switch presences in combat, and you “never do it that way”, you’re getting a vote kick your way.

*cry* Dk I refuse to heal you. I reserve the right to refuse healing to anyone like this. You never tank like that? I’m sorry, I don’t heal tanks like that. We eventually stuck the concept in his head that you can switch presences in combat after one more minute of arguing. The Paladin is to blame for that minute, as he said to let him try. His methods consisted of yelling obscenities at him. After that, the DK kept on going in and out of blood presence, and the Hunter continued to make snarky comments. We downed Hadronax without having him overwhelmed by buggies and dying without giving us credit. We easily cleared the trash after that, and after engaging Anub’arak… the paladin left. Randomly. No “have to go, guild needs my main”, or “shoot I need to go emergency”. Just *poof* and gone. Alright. Fine.

Blue Tanks and Healers

Alienea casts Revive on Blog!

Blog is revived!

You zone into the instance, ready to heal everything for your badges, and you inspect the tank just to make sure that they ARE tank specced… unlike the arms warrior trying to pass himself off as a tank.. and …”I don’t trust this tank!”

This is what NOT TO DO. All blues < Def cap. Yes, they will need more healing, yes, you’re going to have to pay attention. But once upon a time, everyone was in ilvl 200, and no one could afford to be all that picky about who was tanking except in that they were at the def cap. I’m serious. And guess what? This is good practice for Catacylsm! I’m serious! According to WoW.com druid blogger, the only viable way to heal for us is Lifebloom and Nourish. We go OOM otherwise. Blizzard hasn’t quite balanced *coughwe’realmostcompletelybrokencough* druids yet, but I’m sure they’ll get around to it Soon™. Now. When you meet your blue tank, this is what you ask them:

“Are you at def cap?” If you have gearscore, do a /gs command while targeting them and it will tell you their stats. If they’re at def cap, then don’t fuss– They won’t get crushing blow’d or whatever they call it these days. Be supportive! They might be new to tanking. Don’t harangue them for every mistake, but do offer supportive criticism, like “use thunderclap/consecretion more”. Don’t assume they’re watching your mana, so be sure to call out when you need to drink. If the DPS are getting overzealous, then you need to speak up for the tank if s/he won’t. You need to be kind so they stay tanks =D Really, just follow common sense and niceness when dealing with your new tank and you should be fine. If they’re acting like a jerk.. then you can get annoyed.

Th-th-th-th-th that’s all, folks!

Rambling

Catacylsm beta is supposedly… Soon™. Woooo I really hope I get in. -racks bruised brain for ideas- garble! UH… so hey, druids get some pretty cool quests with their bear, aquatic, and epic flight forms. Bear, we get a mini-one-way-only mage (Teleport:Moonglade). We also get to visit a bear spirit. That’s got to be one of the cooler quests for classes in WoW.The Shaman sidequests are also really cool, and I’ll probably do a write-up on them. BUT. Back to bear quest. We’re sent to and from quite a bit, but we also get to talk to a BEAR SPIRIT and have it tell us about strength and courage, and how bear form embodies strength, etc.

For the aquatic form, you have to gather flower-baubles from the lake and trek all the way down to WESTFALL to get a special half-a-pendant. Back in the days before this quest was no longer something you had to do and there was no boat to Stormwind (But I’ll still recommend doing it) you had to get to Ironforge and Stormwind by going through Menethil Harbor, running through the level 20-30 mobs to Ironforge, taking the tram to Stormwind, and then running to Westfall. You really needed an hour of your life set aside to do it. But it was crazy-fun to do. Of course, after you’d run your butt off, if you hadn’t grabbed the half-pendant from Darkshore you’d be facepalming. Luckily, I remembered. Fun times, really.

And ahhhhh, Epic Flight form quest, how I hate and love thee. It was… mildly annoying at first. “Go pick flowers” “Go get this moonstone” ‘EEEHEHEH GOBLIN STEAL MOONSTONE YOU FOLLOW AND GET BLOWN UP!’ Although… the goblin chase through Azshara was fun. “Go kill all the enslaved bird spirits.” Although that was after “Go to this tauren in Nagrand and tame a bird for her to carry messages”. Then I FINALLY got to kill the Raven Lord, Anzu. Oh yeah, I also had to mess around in the barrows. It was a freakishly long, love/hate quest chain. But dang, it was full of lore and I had fun with it.

CONCUSSION FLOWCHART!

Please to keep in mind that these are exaggerated opinions, brought on by a concussion.

Herding Cats: Herder and Cat.

Finished.

So, you’ve decided you want to herd cats. You might not know this is what you are doing, but you are. You decided to form a raid, didn’t you? If you didn’t then you can read the cat section. First, you need to decide where you want to go. If you don’t have a good grasp of where you are going, then my advice to you is simply: Don’t do it. The group can tell when the raid leader doesn’t know what they are doing, and that affects the entire group. Find a group for it. Unless it’s Naxxramas (No one wants to go there anymore), then you can /faceroll the entire thing and it doesn’t matter. Once you know where you have to go, plan out ahead of time what you need and what classes you really want. Shamans are one thing I always want- and a good paladin in any roll is nice. So lets say you need 5 dps, 2 tanks, and 3 healers. You need to say what ratio of ranged/melee dps you need. Also, you need to let people learn. 1 or 2 wipes -with improvement- should be expected with any PuG raid. Don’t ask for the achievement. How are people going to get it if only people with the achievement can get in? So now I’m going to summarize .

1. Have a plan of what you want and need.

2. Know the raid you are going to.

3. Know when not to push it any more.

4. Wipes are expected. Live with them.

5. Don’t ask for the achievement!

6. Don’t shout at people who ask questions/don’t know fight. That will not help, and in fact will hurt the raid.

7. Be polite, even when others are not.

———————————–

Enter the cats!

So you’ve joined a raid. If you haven’t, and in fact have nothing to do with raids, then go play outside in Crystalsong forest. Especially if you’re n undead, go get a tan! I’m going to assume you have a nice raid leader. If you don’t, I’ll address that later. If you don’t know much about the raid, speak up. I should say that if you want to going a raid, you should read up on the WoWHead strategies before joining one. To be the M.S.A.(most-sought-after) raider, do not yell at the raid leader if they are inexperienced. Do not shout at them every time they make a decision you don’t agree with, and try to pay attention to them. When the raid leader has legitimately made a mistake, point it out to them in whisper. If they don’t respond of change, then escalate to saying it in raid. In the same vein as above…. EXPECT WIPES, DANGIT!!!!!!

Now, if your raid leader is a terrible, yelling, annoying, person, unless the entire group is willing to stick with it, I have not yet had a group where that ended up well. People got annoyed and left, shouting in capitals/over vent happened… bail unless there are definite signs the group will pull through, or maybe reform without the leader. It is not worth the abuse that can be sustained when your raid leader is a horrible cranky person. It can make you second guess your own abilities when there’s nothing wrong. But always make sure that they are shouting for no reason, because often they take a small grain of truth and blow it up and out of all proportion.

Glyphs, Glyphs, Glyphs.

My current major glyphs are Glyph of Innervate, Glyph of Rebirth, and Glyph of Nourish. I’ll explain my reasoning behind all three, and why I’m making some changes to this set.

I’ve got Glyph of Innervate because I raid in PuGs, and there will be someone who will call out ‘Toss me an innv, I need mana.’ If I know I won’t need it, I’ll pass it to them. But sometimes there’s mana-intensive fights that I need my innervate on, and so if I toss it to them I still get some of the benefit. Most of the time I first ask if they’ve used their mana-regaining abilities. While I’m on this, warlocks…. Please don’t lifetap down without calling it out so that you’ll have HoTs and not die to random RNG. Or Koralon.

Glyph of Rebirth is kept for the same reason- when someone goes down, especially if it’s a tank, I want them back up at full health. PuGs are not perfect and I can’t assume another druid will have the glyph. Heck, I can’t even assume there will be another druid. One time in a 25 man VoA pug, there was no other druid. So of course only moonkin gear dropped. It helps save the time to heal up a tank, when during that time a boss can be decimating the dps or the healers.

Glyph of Nourish is the glyph I’ll likely be dropping. I’ve got enough gear I don’t need it tanking healing in heroics. I’ll probably be switching it out for Glyph of Swiftmend. The better glyph for me at the moment, Glyph of Swiftmend allows me to roughly equal an instant-cast nourish. I can work out the math later and stick in a different post. Feel free to work it out yourself and comment to that effect =D. Now if only there was a smaller cooldown to swiftmend… but that would be OP.

What, did you expect me to lay out all the glyphs and recommend them? Well, for casual puggers, I would go with this set of glyphs. It helps cover for people’s mistakes while helping you. Innervate/Rebirth/Swiftmend. Feel free to change them out, the only one I have to strongly recommend is, ironically, the one I need to slot in, the Swiftmend glyph.

Clicky to make it fit your screen.

Flow Chart is not Found

How I Blog.

Hello again

mm-hmm. My computer hates secure connections. Welcome back from the holidays with a HoR run-through.

You enter the unhallowed halls and a chill runs down your spine… the chill…. of much text. I won’t spoil it for you, but after a few times it gets boring and a bit ho-hum, get on with it. Eventually the Lich King will come down the hallway and speak… MORE. At this point you begin to wonder if anything will ever become attackable. However, those fears soon go away as the Lich King calls in his two companions…. Falric and Marwyn!

This will begin a fight like in the Violet Hold. After 5 waves of ghosts, with 3-4 ghosts to a wave, Falric will engage. This will be a lot easier if you have someone who can dispell magic in your group. If you don’t, expect a death or two but work very hard to prevent that. There will be fears, magic DoTs, and lots of damage all around. Keep HoTs up on everyone during this fight, and if you have glpyh of swiftmend, you’ll be saving yourself a lot of re-applications.  Once you take him down, on normal you might get a nice helm upgrade(Fallen Sentry’s Hood, ilvl219). After the last ghost waves, you’ll come to fight Falric’s Deathknight like brother, Marywn.

If Falric was horrible for you, you probably won’t like Marwyn either. Don’t bother dispelling his effects, because one of them will split the damage to everyone. For the healers, it’s like Falric. Roll the HoTs on everyone, and toss a lifebloom or two on those who have a well of corruption, or, if you prefer, dark purple hard to see circle that does damage.They need to run out of that, by the way, because otherwise they will die horribly. Marwyn has Frayed Abomination Stitching Shoulders on normal and Ephemeral Snowflake, a yummy trinket for those having problem in mana regen or looking to shuffle gems. He’ll also drop Sightless Crown of Ulmaas and Suspiciously Soft Gloves.

Tanks, if you can hold aggro on all of these, it’s a tank n’ spank. If you’re low on health, pop your emergency buttons one at a time and don’t yell at your healers “OMG WHERE ARE TEH HEALS!?” We’re healing you just as fast as we can, and yelling at us does not increase our haste. Falric will give you a nice cloak:Eerie Runeblade Polisher(which Marwyn drops also) on normal and Spaulders of Black Betrayal on heroic. Marwyn will give you Carpal Tunnelers on normal(along with cloak) and Choking Hauberk on heroic.

Then… when these 2 people are vanquished, you will walk up the hallways to the Lich King only to see (Insert Faction Appropriate person here) almost dead against the might of the Lich King. She’ll freeze him, giving your group a head start as you flee from his wrath. He’ll put up 4 ice barriers that your faction person will break down. This will only happen once you’ve killed the waves of ghouls the Lich King will send to slow you down. You’ve got to hurry to hurry in this process, because he’s slowly walking towards you, and if he catches up you are dead. D-E-A-D, even shadowmelded. (As I found out from a PuG). And since this final boss drops so many pieces both restoration and feral druids can use, I’m linking it to you and muttering something about haste and celestial focus.
http://www.wowhead.com/?object=201710

Patch 3.3, Impressions pt 2

Dungeons.(updated)

I remember way back on the PTR when the forgemaster guys was bugged. He jumped away and never ever came back. Was sad =( I haven’t really gone into the new dungeons, so my advice here will be all from the last PTR patch before it was released. Sorry y’all, I will fix this situation. But anyhoo. Forge of Sauron, let’s start with that. The forgemaster is a pretty simple fight. Mostly. Keep him faced away from the group, because then they’ll know when he’s trying to throw saronite on them. When that happens, they need to run. NO I don’t care if it messes with your dps, do it! Once the big chunk of saronite is thrown, he’ll jump over to his forge and make himself a new weapon. (‘Now you’re making me angry!’, anyone?) Everyone needs to get behind the big chunk of saronite and kill the adds that spawn. He’ll be casting an AoE, but if you did what I told you to, and GOT BEHIND THE BIG CHUNK OF SARONITE, then you’ll be fine and not taking damage. This happens 2-3 times and then he’s dead on you get your pretty purple pixels. Just the usual keep HoTs up, blah blah for healing. Tanks…. erm…. just position yourselves and get behind the saronite and you should be fine.

Krick and Ick, anyone?

Ick, a plague bomb, eruptor, whatever is a minion to Krick the leper gnome, who’s a big pansy. This fight is,for healers, OMGOMGPOSIONCLEANSECLEANSEACKHEALTANNKHEALEREVERYONEAHHH! Or you can keep your cool, but I’m not to good at that. BAsically: Lots of stuff on the floor to move out of, AoE’s that you hopefully don’t have to worry about because you’re far enough away, RIGHT? RIGHT? and poison. And run away if they pursue you. EheheheheheheheheehhHAHAHAHAHAHA or they will go “lol2hitkolol”. Tanks, run away from green blobs on the ground. And occasionally, Krick will call out a bomb AoE you need to move away from. At the end, Ick dies and Krick is a big coward and is killed by mysterious figure A. -nodnod-

You know? I’ll finish this when I’m not half-delirious from needing sleep.

Then you get to run a gauntlet! You lucky people <3. Run as far up as you can, apply HoTs on all, because the mobs can randomly aggro onto the dps. Do NOT automatically assume it is the dps’ fault! ALWAYS check to make sure it wasn’t your fault. Tanks, pop your AoE aggro effects. ONCE you finish that, you’ll get into an icy cave where you need to stay out of green circles because you’ll get hurt if you stand in them like whatshimname, Hodir? Yeah. Hodir. Where eventually.. if you’ve been good… and you haven’t pouted or cried… you’ll come out and find…

SCOURGELORD TYRANNUS!(Mysterious Figure A) Give him a round of applause, ladies and gents, he got far enough in the arena season to win a frostwyrm! After a bit of dialogue, he’ll jump off of it and begin the fight. If you’ve got ranged dps, get them on him while he talks and then have the tank(maybe you, maybe not) pick him up when he drops. His frostwyrm, Rimefang will be flying overhead shooting frostbolts at people, and you can’t target him and kill him. If you get a big red arrow over your head, run around but not close to other people, because rimefang wants to be your BESTEST friend, but he doesn’t know how to do that any way but shooting frostbolts at you so you can be scourged. Now the Scourgelord has a powerful bit of spike damage that he’ll cast every so often. You need to have all hots on tank and be casting a big heal, or as a tank pop your survival instincts if you can see the healer won’t be able to make it. Now after he’s done this, he likes empowering himself. Remember how Rimefang wants to be your BESTEST friend? Run over the ice that he’s been shooting to slow down the scourgelord while he’s empowered, otherwise he’ll go “Lawlzpewpewpewyoudead!” Now if the dps receives the scourgelord’s mark, they need to STOP DOING DAMAGE and try not to get hurt, because their damage will be hurting the tank and healing done to them will be done to the scourgelord, but bigger heals. NO I DON’T CARE IT’S AFFECTING YOUR DPS, GO SIT IN A CORNER! Once you’ve done all of this and killed him, Rimefang will be sad watching his second bestest buddy die, and fly away. And you get more pretty purple pixels!

-Brought to you be only SLIGHTY hyper/sleepy (how does that work anyways?) Alienea. And I sprained my ankle and my pinkie finger, ow. And when I say tomorrow, I get around to it at night you if I say tomorrow on tuesday come back on thursday.

Edit: Updated post

2nd Edit:Fixed some typos