(And then we went and beat up Al’akir)

If you have never done the Al’akir fight before, and you hear your raid leader say “okay, I need a ranged dps and a healer to volunteer for Rohash”, do not happily move to where he indicated volunteers should go. Especially don’t do it if you notice the other healers backing away from that location.

Conclave of the Four Winds!

I was on Rohash with a warlock. Yes, there were only the two of us. The warlock was tanking Rohash, and I was healing and tossing random wraths at Rohash when I had the time.

We both failed on wind blast a few times, but then I had a GREAT IDEA. This was to run into Rohash when he was about to cast it, and then just stay directly behind him the entire time, with much less movement needed to stay the heck out of it.

…You know, I’m not certain what everyone else was doing…

I heard something about switching targets, blah blah “oh noes switch NOW!” “ULTIMATE COMING!” and things like that. I just, uhm, avoided tornados and windblast and kept the ‘lock and myself alive. Eventually we finished beating him up after we failed a few times and the other groups failed a few times.

Al’akir!

This nasty little &@$^@*# son of a misbegotten wind camel and a particularly nasty-tempered banana pudding was VERY annoying. Mainly because on wipe #1, we were in phase 1 and everyone failed to squall line. The next 8 or so wipes were on phase 3 with him at anywhere from 100k-800 health. Yes, really 800 health. That was the very last wipe of the night, after that everyone got so annoyed that he died rather than face our wrath.

Phase one:

I was assigned to one group of 3-4 people, depending on how it had been shifted around, and this did not include a tank.  I kept them alive, and watched for squall lines, which are lines of tornados with a gap in them. You need to stand in this gap. We also all ran in on Wind Blast, where Al’akir blasts everyone away from him. Sometimes these coincided with squall lines, at which point I wondered if Al’akir had broken his programming and was being sadistic.

Phase 2:

Not that much different from a healing perspective. There’s now Acid Rain, which is consistent raid-wide damage. Since the nerf, I didn’t even notice it was there. Everything else is the same for healers, but for dps there’s now adds that need to die because they apply a stacking debuff to Al’akir. Once the dps have beat up on him enough..

Phase 3:

He gives you the ability to fly and breaks the platform. (Why is he giving us the ability to fly? What the heck, does he WANT to die?) At this point you’re in a race against time. We popped hero here as soon as everyone was gathered at the bottom of Al’akir, right above the Lightning Clouds that he spawns at the very bottom. We moved up every time he spawned more of those, and dpsed him like mad while the healers tried to keep everyone alive. We were definitely sloppy on this phase, as not everyone would be in my range the entire time, and we were supposed to stay grouped up. Actually, the Lightning Rod,(or whatever) targets were not supposed to be in my range, but besides them. The time we killed him, I turned into a tree and did mad wrath spam once we reached the top while tossing lifeblooms around.  He died after tree form wore off.